We're pleased to announce that Jenna Hume and Dexter Woltman will represent Brunette Games at the Game Development Conference this year.
Jenna celebrated her first anniversary last month with a promotion to Writer|Designer II. She's worked on six released titles already in her year on the job, with many more unannounced projects still in development. A great fit for the crazy mashup of creativity and technical prowess that game writing requires, Jenna came to us with an MFA in writing already in hand and a zillion hours logged on Pokémon Go. She even met her husband playing that game!
Dexter is employee No. 3 here at Brunette Games, and he's been with the company since 2018. He leads our writing and design work on two Family Guy titles and has worked on 17 other released games, with many more still in development. He's developing special expertise in two main areas: humor writing for games and story/gameplay integration. He's written articles on industry topics for IronSource's LevelUp in addition to this blog, and he's presented at Geekle and at public events sponsored by the St. Louis Game Development Co-Op.
Their conference focus is participation in the Game Narrative Summit, with a day set aside for meetings as well. We encourage you to reach out to us via the contact page to schedule some time to talk with our team during the conference. We wish all GDC attendees a fruitful, safe, and engaging conference this year!