Brunette Games Business Feed

Brunette Games 2X a Finalist in 2023 PocketGamer Awards

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By Lisa Brunette

I'm a little late on this, as the results have been out since spring, but it's been a year, as we say, in the game industry. The exciting news is that Brunette Games snared the coveted FINALIST spot in two categories:

  1. Best Service Provider - This award is for any third-party service provider or outsourcer that supports developers in making games, whether through art, audio, trailers, UX, payment provision or other services. 
  2. Game of the Year - for the Jam City/Netflix title Wild Things: Animal Adventures. This award recognizes the finest mobile gaming experience released last year based on creativity, play mechanics, technological, artistic and aural achievement, innovation, audience engagement, and both critical and commercial success. To be eligible for this award, games must have been given a full release during 2022.

I want to personally thank all the clients who took the time to vote for us. It's been a real privilege to work with you all over the past seven years! We've put out 40+ amazing games and counting, and I look forward to many more. 

 


New Release! 'Kingdoms: Merge & Build' by Cherrypick Games for Apple Arcade

Welcome to the kingdom

We've been deep in development on a few subscription-based game projects, and one of those just released via Apple Arcade: Kingdoms: Merge & Build.

Having worked with awesome client Cherrypick Games since 2017, we were thrilled to support this terrific game as well, bringing our years of narrative prowess to the table on the character concepts, narrative design, and all in-game dialogue and messaging. Our voice actors also chimed in with recordings for the intro cutscene and marketing video. Shout-out to Andy Mack and Nicole Perez for their talented help!

What we love most about this game is the quirky humor: Prince Edward is a... complicated hero. He blames others for his misdeeds, seems to care more about his golden bathtub than the welfare of his people, and keeps forgetting the name of his kingdom. But will he rise to the occasion and save his father's empire from ruin? Play the game to find out!

Kingdoms Merge and Build

You can play the game for free if you're a member of Apple Arcade. Here's the official app-store description:

Enjoy a soothing merge-2 experience blended with kingdom-building gameplay in this story-rich adventure exclusive to Apple Arcade!

The kingdom needs your help! During the king's absence, a mysterious magical power destroyed the kingdom. Now it's up to Prince Edward, Desmond, Megan, and other friends to rebuild the land and restore it to its former glory. Embark on this magical adventure and unfold its mystery.

* Merge hundreds of unique items, discover new resources, use boosters, and complete tasks!

* Complete quests to progress through chapters and unlock new buildings, kingdom improvements, characters, and landmarks!

* Renovate the fallen kingdom from the old harbor and pier to the glorious castle!

* Follow the story, make new friends, and uncover the mystery!

* Participate in events, work with other players towards global goals, and get special rewards!

WWW: kingdomsarcade.com

Discord: https://discord.gg/H6RbCjQUjn

Facebook: https://www.facebook.com/arcade.kingdoms

Instagram: https://www.instagram.com/arcade.kingdoms

X (Twitter): https://twitter.com/arcade_kingdoms

And here's the promo video, voiced by our very own Nicole Perez:


'Story Matters' - Lisa Brunette on the ironSource Podcast

 

We're excited to share ironSource LevelUp's latest podcast interview, with Brunette Games Founder Lisa Brunette. Highlights:

Different platform and audiences require different narratives

The first game I worked on was for the DS, and I worked on some other platform games. Those were for families and younger players.

So in the case of that first game for the DS, it was for teen girls. So that's a different audience than when I migrated over to mobile games. That became a new focus for me.

But that's a way different context than when you're in your living room with your Wii. So just taking that context into consideration every step of the way. You know, if you're dedicated to your PC, and this is your me-time, that's different. For mobile games, when I'm on the bus and I might get called for my stop, or I get my notifications coming in, it needs a different kind of storytelling.

Lessons for indie studios

Don’t let the story get in the way. I think especially those indies sometimes come to games with a novel in a drawer that they want to turn into a game. And that's usually a bad way to start. We instead start with the game and then craft a story that's integrated with it.

We don't want to turn anyone's novel into a game. That means that the story was written for passive entertainment, not for the interaction of games. So right off the bat, the first thing you want to do is make sure that your story is in service to the game.

How to write narratives for mobile games

We actually have distinct milestones that we follow on all of our projects with clients. We start with them at the concept stage, and we pitch three high-level story ideas. This is after a conversation with the client in which we understand what the main gameplay is, whether that's jigsaw puzzle or merge gameplay or match three. In our games, often that meta element is decorating or perhaps makeover, or sometimes both. And then we create a story that really attempts to bridge and merge those. 

The number one reason the player is there is to play the game. They're not passive. So we're really working on what is that story that is going to merge all those three things together in this beautiful way. And we carry that through that process with every milestone.

We want things to be very short and very punchy. And, in most cases, while there's drama and interesting conflict that has to occur otherwise it's not interesting, most of what we're writing is jokes and we're really pushing the humor and being kind of meta and fun and just giving players that opportunity to enjoy.

Listen to the full podcast at the ironSource LevelUp website.

We've had a long relationship with ironSource, now owned by Unity, with many of our writers authoring industry articles:

Who Goes There? The Importance of Writing Distinct Character Voices, by Sara Hardin

The top 5 mistakes mystery writers make - and how to avoid them, by Lisa Brunette - Lisa was top writer for LevelUp in 2022 for this piece

Punchline: How to use humor to bridge player connection, by Dexter Woltman

The power of storytelling in blockbuster casual games, by Lisa Brunette