Sara Hardin Feed

Brunette Games Takes on Pocket Gamer Connects!


We're happy to announce: Brunette Games team members Dexter Woltman, Jenna Hume, and Sara Hardin will be conducting a Superstar Session at Pocket Gamer Connects in Toronto, July 6-7. As part of their all-Brunette Games panel discussion on "How to Integrate Gameplay and Story," the three writer | designers will share our team's best practices for story and gameplay integration in casual games. We look forward to sharing an expertise honed over 30 released titles and counting! 

Superstar Session: How To Integrate Gameplay and Story

Game writing requires narratives that ultimately serve players and give them agency. Unlike other forms of writing, game writing needs to support the gameplay experience, and vice-versa! Proper integration sees both elements reflecting each other positively. From tutorials to graphics to dialogue, players have a better experience when gameplay and story are aligned. This panel featuring three full-time game writers includes: Why it’s important to integrate story with gameplay. Examples of what good integration looks like. How to improve integration in certain areas.

About Pocket Gamer Connects

Like all activities under the Steel Media banner, Pocket Gamer Connects – and its partner conferences Beyond Games, Big Screen Gaming and Blockchain Gamer LIVE! – are wholly inclusive events. They provide value to a wide range of industry players, from global corporations looking to hone their strategy, down to indie developers seeking a little inspiration and new contacts.

The Connects series tackles the industry from two angles. On the macro scale, we look at global game publishing strategies and opportunities with a focus on the most interesting markets and hottest topics (including global regulation and brand marketing).

On the more micro level, our indie survival talks look at the process of game making, covering everything from creativity through production to sustainability and how you can match the games you want to make with proven business models – and establish the formula for the next billion-dollar game!

For more information about Pocket Gamer Connects, visit their website here.

Find the full Pocket Gamer Connects Toronto schedule here.

Our Latest On IronSource LevelUp: Who Goes There? The Importance of Writing Distinct Character Voices

IronSource LevelUp

We're excited to share a new piece from team member Sara Hardin, recently featured on ironSource LevelUp! In her article, Who Goes There? The Importance of Writing Distinct Character Voices, Sara explains why distinct character voices are a must for telling an engaging story:

The importance of creating an appealing experience where all storytelling elements work in harmony cannot be overstated, and character voice is a huge — and often overlooked — piece of the puzzle.

Read the full article on ironSource's Medium page.

Promotions and Anniversaries at Brunette Games!


This spring marks some exciting promotions and anniversaries here at Brunette Games! Here's a look at what we've been raising glasses to this past month.


Sara Hardin: Writer | Designer II


Sara Hardin made the move from Writer | Designer I to Writer | Designer II! Sara joined Brunette Games in spring 2021 and already has nine games under her belt, including Merge Mansion, Family Guy: The Quest for Stuff, Disney Frozen Adventures, and Cooking Confidential. She leads our team's efforts on Sweet Escapes with her expertise in writing distinct character voices. She’s also working on original content for several new projects now in development. Able to get inside her audiences’ minds, she proposes relatable characters with diverse representations.

Dexter Woltman: Writer | Designer III


Dexter Woltman is employee No. 3 at Brunette Games, having joined the team in 2018. In his nearly four years with us, he's earned an impressive list of credits on 21 released games, with more still unannounced. His writing and design work includes M&M'S Adventure, Sweet Escapes, Cooking Confidential, and others. With a special expertise in writing humor for games, he leads the team's work on Family Guy: The Quest for Stuff for Jam City and has inspired players to write fan fiction about a penguin named Scoops. His move to Writer | Designer III is well-deserved!


Anthony Valterra: Celebrating 4 years!


A seasoned game-industry veteran, Anthony Valterra has tacked on another year of experience at Brunette Games! He regularly writes and designs on many of our game projects in addition to his roles in business development and operations. He's contributed to 16 released titles to date, including M&M'S Adventure, Ava's Manor: A Solitaire Story, and Sweet Escapes.

Lisa Brunette: Celebrating 6 years!


Our company namesake, Lisa Brunette, celebrated 6 years of Brunette Games in February! Under her wing, the Brunette team has learned from her 30+ years of expertise and experience in the industry. Now, Brunette Games is a well-oiled machine of talented game writers and functions as the industry's leading storytelling studio. Thank you for all you do, Lisa!